#ifndef __IRON_DOOR_BLOCK_H__
#define __IRON_DOOR_BLOCK_H__

#include "DoorBlock.h"

namespace PocketSurvival
{
    // 铁门
    class IronDoorBlock : public DoorBlock
    {
    public:
        static constexpr int32_t Index()
        {
            return 57;
        }
        virtual int32_t getIndex() override; 
        virtual const std::string &getBlockName() override;

        virtual const std::vector<BoundingBox> &getCustomCollisionBoxes(int32_t value) override;
    };

} // namespace PocketSurvival


#endif